
Plumber3D
A complete overhaul of Maya's Camera Sequencer
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sequence → shot → task → asset → breakout — one connected pipeline, tool by tool.
The toolset
Standalone tools that work on their own — plus a pipeline core that ties data, assets, and tasks together. Sold in packages.
Standalone tools



The pipeline — Seq Library & Taskmaster require Seq Pipe


Built like a pipeline, not a plugin
Start a project once and every tool inherits the same shots, tasks, and paths. No re-pointing, no per-tool setup — the pipeline is the shared ground they all stand on.
Packages
Four packages, from a single artist trying things out to a studio running the whole pipeline. Every package is a real license, managed from your account.